A character model made with AI references. Just a simple Persian assassin character made with Zbrush, blender and substance painter for practice. Trying to improve my character art.
Technical information about the model:
- 1024x1024 textures including: Ambience occlusion, Normal, Base, Roughness, Height
- Tris: 146838,
- Verts: 74328,
- Faces: 73425
Larger number of polygons so the model isn't really optimized for game usage.